Toys of the Seventies, Ploy

I also have toy pages for the 80s and 90s.

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Description
Came out in 1970 by 3M, and is similar to Chess in strategy and play. Two, three, or four players. The game board is in four pieces, with depressed circular resting places connected in eight directions by grooves. Game pieces are round disks that move from circle to circle along the grooves, in the direction of raised pointer(s) at the top of the disk. In any one turn, you can move a piece or rotate a piece to point in another direction. There are "shields" with a single pointer (similar to Pawns in Chess), several types of "probes" (each with two pointers in a V, one-o'clock, eleven-o'clock, and 12:30 o'clock configuration), "Lances" (with three pointers in a trident, Y, or T configuration), and a "Commander" (similar to the King in Chess). Like Chess, pieces are captured, and the object is to checkmate the opposing king. Pieces can move only in the direction(s) they are pointing, up to the number of pointers on their disks (1, 2, or 3 spaces), except the Commander, which can only move 1 space. True strategy is required, which becomes even more complicated in multiple player games, when players can declare (or break) alliances, and treachery is afoot. The game box features a guy who looks like Mr. Spock (of "Star Trek"). A collector's item, and a true thinking-person's game.
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