You have only the main rocket to change your speed or direction.
Pressing the left and right arrow (cursor) keys spins the lander.
You have to spin the lander till the main rocket is pointing in the
direction you want and then press the space bar to fire the main
rocket.
When the game starts you are above one of the landing pads- but you
are drifting to the right. To cancel your momentum spin the lander so the rocket is facing
your direction of travel, then fire the rocket till you come to a stop.
Gravity is pulling down on the lander constantly so you also need to occasionaly point the
rocket down to slow your fall towards the landscape. By pointing the rocket at a angle you
can change your horizontal speed and vertical speed at the same time.
The physics in the game are real. This is what landing a real space
ship on a airless world like the Moon would be like. Except of course
this is only two dimensional. It's a bit different than the typical video game where your
player responds with instant direction changes according to the keys pressed.
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